
Releasing Character Physics Controllers - Roblox
Sep 29, 2023 · Hello Developers, Today, we are releasing a new set of instances designed to make it easier to customize character physics and locomotion. We have taken the piece of the …
[Solved] How to detect if a player took damage - Roblox
Apr 1, 2021 · So, I’ve been working on a game for some weeks, and I decided to do a damage effect GUI. But, I need to know if a player took damage. I already tried to use …
Get Humanoid From Player - Scripting Support - Roblox
Oct 19, 2021 · Hello. How do I get Humanoid From A Player with a server-side script? I have tried looking through the dev forums/hub and made many scripts but I still can’t get the Player’s …
Humanoidstate defaults to running - Scripting Support - Roblox
Jan 12, 2025 · I want support as to figuring out why my NPC is acting like this and how to fix it My NPC’s HumanoidStateType is defaulting to running when it should be idle, even though the …
[Studio Beta] Avatar Joint Upgrade: Enabling Physically ... - Roblox
Nov 19, 2024 · Hello Creators! We’re thrilled to announce the Avatar Joint Upgrade Studio Beta, an exciting new step in expanding what Roblox avatars can do. With this update, setting up …
Detect when a player jumps - Scripting Support - Roblox
Dec 21, 2021 · How to Detect when a player jumps?Few ways to do this Humanoid.Jumping:Connect(function(IsJumping) --Best way to do this if IsJumping then else …
Humanoid:MoveTo () edge cases - Documentation Features - Roblox
Dec 17, 2024 · If you need a humanoid on precise coordinates, a potential practice to try is to use an initial MoveTo () to get to your destination, wait for MovedToFinished () near/at your …
RigChanger Module: Dynamic Humanoid Rig Type Switching
Dec 27, 2024 · RigChanger is a module for switching a player’s humanoid rig type (R6 or R15) dynamically during gameplay. It handles transitions smoothly by preserving character positions …
How to stop all player animations - Scripting Support - Roblox
Mar 11, 2021 · Is there any way to stop all player animations to play another one? after the animation is over everything goes back to normal
Accessory Adjustment APIs for Neck, Shoulder, Front, and Back
Mar 24, 2025 · Hi Creators, We’re excited to announce the launch of the Accessory Adjustment Tool APIs for Neck, Shoulder, Front, and Back Accessories. Last year, we introduced the …