“We went through 45 mechanical iterations of Cozmo,” explains Boris Sofman. “This was a huge, hugely complex problem of mechanical engineering, industrial design and character design. The goal to make ...
Speaking in the latest Mantic Games Virtual Open Day video, the company behind the hugely successful Hellboy the Board Game announced that they’ll be releasing a special game piece based on Mignola’s ...
As one might imagine, there's plenty of shiny things to get excited about in BeatBots' San Francisco office, one of which is suspended on a wall in between paintings of Keepon and his power-promoting ...