Polygonal meshes are widely used in computer graphics, robotics, and game development to represent virtual objects and scenes. Exisitng learning-based methods for 3D object generation have relied on ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Nvidia has launched FlexiCubes, a new way to use AI to generate 3D meshes ...
Turning still 2D photos into 3D rendered mesh models is not a quick or particularly easy task. Just the opposite, NVIDIA's vice president of graphics research, David Luebke, says achieving such a ...
Can a machine dream up a design intricate enough to be held in your hand? The rise of Artificial Intelligence (AI) in 3D modeling has sparked both excitement and skepticism, particularly when it comes ...
The 3D-RISE model enables realistic and editable construction site simulations by combining automated 3D reconstruction, segmentation, and mesh editing. It operates in two modes: 1) Scene preparation ...
When you imagine robots, you probably aren't picturing stretchy meshes that can float on water, but that's exactly what researchers at North Carolina State University have developed. These soft ...
3D models drawn in Blender work great in a computer animated virtual world but don’t always when brought into a slicer for 3D printing. Slicers require something which makes sense in the real world.
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